society Tag Archive

The Conference, Sweden 2016

I came to The Conference in Malmö, Sweden as a user experience designer in transition and found it not just inspiring but profound and moving, even tearing up a few times. This past year I’ve been following a a few vague, disparate leads looking for a more holistic vision of design which amazingly materialized at this one gathering. It felt like thee new new and the most interesting potential future to be a part of.

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Watching Eraserhead Twice

If anything is a big influence on me, it’s David Lynch. He’s really into presenting something but not explaining it. It’s just ‘This is an image, this is an idea, isn’t it cool?’ — Black Francis

Art is a strange place for a teen, which is often the point. There is the budding inclination to look for *something else*. You can get stuck in the infinite searching trap, looking for what’s next or what’s weird, and gradually congeal into the much-maligned hipster. Or you can follow the promise of art and find something that speaks to you – or shows you something you need to see.

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Sustainable Interaction Design

We can’t solve problems by using the same kind of thinking we used when we created them.
– Einstein

I’ve spent the past few weeks collecting thoughts on the Valerie Casey keynote at SXSW, but it got too complicated. So instead, here’s a bunch of stuff I found insightful or inspiring in the process (followed by some thoughts on how to move forward)…

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Norman Rockwell Reconsidered

Triple Self-Portrait by Norman Rockwell, 1959

A recent Vanity fair article on Norman Rockwell suggests he might come to new relevance given our current economic and cultural hangover. Like many artists, he sought to materialize an idealized vision that didn’t quite exist. A recent book (Norman Rockwell: Behind the Camera, by Ron Schick) shows his photographic studies compared to his finished works to shed some light on what exactly he was adding. The fact that it’s optimistic and mundane seems to have put it at odds with our ‘traditional’ understanding of art and artists for the past 150 years, usually more driven towards the extreme, difficult, painful, stylized, elite, dramatic, and fantastical (or preferably all of the above).

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